I’m Nathan Ornick. I believe in honest communication, creating synergy, and never settling for just “good enough”. I am entrepreneurial, resourceful and tenacious, and thrive in the crossover space between art, technology and storytelling.
Driven by a constant thirst for knowledge and a passion for turning concept into creation, I build and manage global teams of talented people to deliver successful projects of all sizes and disciplines.
My work is internationally acclaimed, winning awards such as SGDA’s Swiss Game of The Year, Accenture Innovation Award, EPICA, FWA, MENA Cristal, BAFTA, and Game Connection’s Excellence in Storytelling. My clients include some of the world’s best brands including Vodafone, Swisscom, Swiss Re, Roberto Cavalli, Marriott, LEGO, Disney, GSK, Bosch, SONY and MTV. Let’s make something great together!
Executive-level management experience in multiple SME’s. Well versed in operations, finance and legal. Responsible for multi-million dollar budgets. Entrepreneurial and hungry for growth.
Originally from the US, I’ve lived more than 16 years in Amsterdam, Zurich and Dubai where I’ve managed international teams of all disciplines across various languages, cultures and time zones.
Can easily orchestrate large volumes of data across multiple concurrent projects. Communicate with equal fluency between production teams, clients and end users. Enjoy speaking and pitching.
I put the right people in the right positions to get the best out of everyone. I’m constantly optimizing budgets, timelines and maximizing quality, to exceed expectations and get things done.
Heavily involved in creative development, whether concepting, art buying, or regular quality control. Ensuring that strategic and tactical goals are met while staying on-brand.
Solid experience across a wide range of project types, including digital, content production of all kinds, marketing, M&A, R&D, and innovation. If I don't know something, I love figuring it out.
Up to date with tools, technologies, and methodologies, for web, apps, games, VR/AR/XR, production software, production equipment, computer hardware, and project management.
Most importantly, I love what I do: finding novel, commercially viable solutions to interesting challenges and making cool stuff with inspired people.